STATUS
CLOSED ALPHA
COHORT
INNER CIRCLE
MODEL
OPEN WEIGHTS · LOCAL
OPERATOR
BLOCK9 SERVICES
CLOSED ALPHA — ONE STUDIO, LOCAL INFERENCE, LIMITED ENTRY

SYNDICATE
PROTOCOL /

THE AI LEARNS FROM HOW YOU PLAY

A strategy game built on live intelligence networks. You run a paramilitary intelligence syndicate — deploying analysts, mercenaries, disrupting rivals, and controlling territory. Every decision you make trains the AI that runs the world between sessions.

§ 01
THE WORLD
003 PARAGRAPHS · 1 MIN READ

— 01You command a syndicate in a persistent economic simulation. Mine raw deposits, run production chains, trade on automated markets, and deploy agents across a living region. The world ticks whether you're online or not.

— 02You don't micromanage agents — you configure three classifier families that decide how your syndicate operates: economic strategy, tactical deployment, and intelligence gathering. Tuning is playing. Well-tuned syndicates compound wealth. Poorly-tuned ones bleed out.

— 03Hostile networks operate against you. Some are loud. Some are invisible. Dismantling them is a game of investigation, not firepower.

§ 02
THE LOOP
004 STEPS · ASYNCHRONOUS
— 01
CONFIGURE
Tune your three classifier families — economic, tactical, intelligence. Set the knobs that determine how your syndicate trades, deploys, and investigates.
— 02
SIMULATE
The engine ticks every cycle — markets clear, agents execute, networks evolve, populations shift. Your classifiers fire whether you're online or not.
— 03
DIAGNOSE
Return to find your economy thriving or bleeding. Review what your AI decided, where it failed, and which classifier knobs drifted.
— 04
RETUNE
Correct the classifiers. Arm playbooks for recurring patterns. Tune in, tune out, repeat.
§ 03
FUNDING TIERS
005 OPTIONS · USD · ONE-TIME
BYOC /
$$
ONE-TIME · UNLIMITED
  • Build Your Own Client — the complete AI workflow specification
  • Spec files, slash commands, audit patterns, documentation and deployment pipeline
UNLIMITED REMAINING
SIGNAL /
$$
ONE-TIME · UNLIMITED
  • Everything in BYOC
  • Official Player Guide (printed)
  • First-rights placement on the open beta waitlist
UNLIMITED REMAINING
SUBDOMAIN /
$$$$
ONE-TIME · LIMITED TO 100 SLOTS · APPLICATION REQUIRED
  • Everything in Inner Circle
  • Apply for an official subdomain on syndicateprotocol.app
  • Full API access — read and write against the live game engine
  • Developer Wiki + RAG archive — engine specs, API docs, semantic search across project history
  • Live conference call with dev team
  • Build custom dashboards, bots, tools, overlays
  • Subject to approval — limited availability
100 / 100 REMAINING
§ 04
THE NETWORKS
005 THREAT TYPES
ROGUE ENTOURAGE
REGION
Mobile paramilitary units led by charismatic operatives. They prey on traders, extract protection, and adapt to your countermeasures.
GANG HIERARCHY
TERRITORIAL
Criminal organizations that exploit economic instability — controlling distribution, inflating prices, and entrenching themselves wherever your reach is weakest.
KAREN CAMPAIGN
REGION
Social media-driven reputation warfare. Campaigns degrade regional morale and suppress recovery — narrative attacks, not military ones.
SLEEPER CELL
COVERT
Covert shell corporations embedded across the region. They drain wealth quietly — invisible until your spies uncover them.
EVERY SYNDICATE HAS ONE
FAMILY PROTOCOL /
SACRED

Every syndicate is backed by a single family. Family is sacred. Protected by layers of intermediaries, hidden assets, and trusted intimates. Uncovering a rival's family is the deepest game inside the game.

§ 05
INFRASTRUCTURE
COSTS · TRANSPARENT

One payment covers your share of compute. No subscription, no equity, no token.

OPEN PROTOCOL

Bring your own client /

The server speaks REST. Anything that can make an HTTP request can be a client — a web app, a Discord bot, a TUI, a voice assistant, a cron job. Build one or pick from the directory.

BROWSE THE DIRECTORY /
01
Web · Discord · Telegram · CLI · TUI · Voice
02
Same API · same data · different interface
03
Community-built · verified · listed free
§ 06
TIMELINE
003 PHASES
— 01NOW
ACTIVE
Closed alpha. Simulation engine running. Onboarding pipeline live. 2026 — inner circle testing classifiers against live economic cycles.
— 02OPEN
NEXT
Maiden Crew enters the world. Multiple syndicates competing across shared regions. Cross-region trade opens.
— 03SCALE
FUTURE
Subdomain holders build custom tools on the API. New regions. New network variants. The world deepens with the cohort.